Learning by Playing: Video games in the classroom – NYT

Learning by Playing: Video Games in the Classroom

Gillian Laub for The New York Times

Class Media Nicole Dodson, Dakota Jerome Solbakken and Nadine Clements, students at Quest to Learn, a New York City public school, play a game they designed.


This seems more like a short book. 9 pages in total. It’s a great read for a general audience. No deep research insights and a little too much observation, but a good read none-the-less.

I don’t see a future in which all school-based learning is video game-based, but I do see a time at which most homework is. At school, I still see a place for manipulation of objects, information retrieval, and design/development of products to gauge learning.

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