Learning by Playing: Video Games in the ClassroomGillian Laub for The New York Times
By SARA CORBETT
Published: September 15, 2010
This seems more like a short book. 9 pages in total. It’s a great read for a general audience. No deep research insights and a little too much observation, but a good read none-the-less.
I don’t see a future in which all school-based learning is video game-based, but I do see a time at which most homework is. At school, I still see a place for manipulation of objects, information retrieval, and design/development of products to gauge learning.