Tag Archives: game

Evolving English: One Language, Many Voices – English language quiz, fun but certainly not easy

Take the quiz at http://www.bl.uk/evolvingenglish/quiz.html This is pretty fun, but not all that easy, even the “easy peasy” setting. Might be a little easier for someone raised in the UK, but not much easier I’d guess.

I especially like the corrective feedback.

——————————— EDIT —————————-

The quiz is no longer there, but you can see the results.

Learning by Playing: Video games in the classroom – NYT

Learning by Playing: Video Games in the Classroom

Gillian Laub for The New York Times

Class Media Nicole Dodson, Dakota Jerome Solbakken and Nadine Clements, students at Quest to Learn, a New York City public school, play a game they designed.

http://www.nytimes.com/2010/09/19/magazine/19video-t.html?ref=magazine

This seems more like a short book. 9 pages in total. It’s a great read for a general audience. No deep research insights and a little too much observation, but a good read none-the-less.

I don’t see a future in which all school-based learning is video game-based, but I do see a time at which most homework is. At school, I still see a place for manipulation of objects, information retrieval, and design/development of products to gauge learning.

Students learn English using virtual reality

Media_httpwwwkoreatim_abbce

I have to say that this is nothing really new conceptually. This is essentially the interactions that have been taking place is SecondLife for years. The interface is different though. This is likely using something similar to Playstations video or Microsoft Kinect.

The latter is probably the one that will have the most impact on a project like this. Kinect (with the Xbox) will make interfaces like this much easier for developers to integrate into their software.

From the article, I can’t tell what the role of the guy in the picture is. Does this software require a real life dialog partner? That could be cool for practicing more realistic dialogs between language learners, even without the teacher. Otherwise, I’m wondering what the purpose really is. Having smart bots engage and respond would be much better overall.

DICE 2010: “Design Outside the Box” Presentation Videos

Interesting view of the future. Common objects and activities from a gaming perspective. You can hate it or love it, but this is a likely future, at least in some respects.

I particularly like his comment near the very end. He wonders whether this is going to just be a marketers utopia or whether (in addition) it will cause people to try to be better people. You often don’t hear the latter, but I think this is equally important and even more so for educators.

Human Brain Cloud: Play

Human Brain Cloud: Play

This is very addicting. I assume this will be the case for anyone interested in language. It’s also a fascinating project. All you do is enter the first thing that comes to your mind when you see a word/phrase. The connections that brings to light are very interesting.

I wonder it this data would be made available for teaching language. Just think. The greatest number of responses would likely signal words/phrases that should be taught together. This is a new form of corpora analysis.

Give it a try.

Dan

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